Head through the Spade Key door into the Library. You want to cut it free and follow the hallway to the very end, until you reach the Operations Room. When trying to leave the room, G will attack you once again. This is on a locker in the room with the steam. Note: You must possess Bolt Cutters before proceeding. You can develop this back at the Dark Room to get the Rising Rookie photo File, a picture of Rebecca Chambers from the first Resident Evil game. After picking up the portable safe examine it in the inventory to open it all key slots must turn green next to each other in a circle.
The top photo is a tough one — but there is one isolated desk in an office with a flag — the S. Place the Dispersal Cartridge into the now-unlocked Dispersal Unit. With this and the Valve you found earlier open the only other door in the room you are in, which is a shortcut to the hallway with many rooms. Enter the code on the safe and take the item: six times to the left, two times to the right, eleven times to the left. Loop around to the far side of the storage area to unlock a door back to the Lobby.
Head straight to the back and handle the zombie slumped against the wall. Once you have it, wait for a zombie to crash your small party in this room, get rid of it and head back to the main hall the way you came. They do have similarities, however. Follow the area all the way to the end and you'll find a Signal Modulator on 2nd playthrough the signal modulator is where you activate the bridge immediately after getting the general staff keyband. Behind the door find the Electronic Gadget and combine it with the Battery to make a Detonator. Waiting room on the second floor. Now interact with the Screen to unlock the Armory.
I found it where it should be: The solution for this safe is found in the S. We used pictures of Claire here, but Leon will find the same Mr. This leads to three rooms. Hug the left wall to enter a new room. Raccoon Bobblehead In the south room of the Ease Storage Room area, you can only obtain this particular Bobblehead playing as Claire in her campaign. These little unlockables will actually let you carry more equipment with you.
Three plugs are there already and you need to add your three. It is hard to say how much you have to damage him, but I usually try to bring him to his knees trice and it almost always is enough to defeat him with calling the container back only once. Be sure to start as Leon. Can be used on the door that leads back to the main hall. Combine it with your current wristband to get the General Staff band.
Shoot the second one with another grenade while the first is stunned, then finish them both with your small arms. Once G breaches through the shutter run past him down to an area with a container in the middle. At the bottom, sprint forward past the plant monsters through the steam. Use it on this door, behind it on a shelf sits the Mr. Raccoons, 8 Safes and Locks, 6 Inventory Upgrades, 58 Files, 2 Portable Safes, 32 Key Items, 6 Maps, 9 collectable Weapons. The Code this time is: Lion, Twig, Bird. Remember kids, a Detonator consists of a Battery and an Electronic Gadget.
Complete the puzzle by aligning the cords together and bam! X who once again will try to get you. Now go back to the ladder and head left. Main Shaft Interact with the terminal to unfurl the bridge, and walk over it. Cafeteria Capcom via Polygon Head back out of the Security Room and go through the door to the right of the reception desk. Head up the stairs and turn left to find the Signal Modulator in the wall. In the Greenhouse, run back up to the Greenhouse Control Room.
Examine the hatch and make note of the combination of symbols, then return to the input device in the Control Room and enter the combination to gain access to the basement floor. Then insert the signal modulator in the switch box to turn on the lights. See all of those corpses playing dead around the Lounge? From here, head into the Greenhouse and examine the escape hatch in the lower-right corner of the room. Once the word has been matched between the panel and the Signal Modulator, you need to move the left and right analogue sticks so that the solid and dotted wavy lines also match. In the room with lockers in the shower room. The only one you can go in is the Cafeteria.
Head to the Main Hall of the Police Station. Take the path through the Library to get to the office, and inspect the solitary office desk to find a Wooden Box, which you can inspect to find an upgrade to your weapon. Office you want to the head to the small office on your left and grab the Battery there. As Claire you will have to only reach the morgue here in order to find the Diamond Key. All the other places you can revisit. You still have to cool it in the Low Temp Testing Lab downstairs.
Likewise, finishing Claire-A campaign unlocks Leon-B campaign. On easy he walks very slowly so you can look around without pressure. Head through the West Office and past the Locker Room, then all the way up the stairs. If done correctly, Claire should start at the same gas station where Leon started. This will help you get through the game in case you get stuck. Watch out for the Licker in the Storage Room now and head back to the Main Hall through Library again. Complete the puzzle by aligning the cords together and bam! It will take an unreasonable number of headshots to knock it down.